SHOT BY SHOT
GUIDE
1.First we see a bird’s eye
view of the tidy boys room, with the boy in bed asleep. The room is covered in
posters of aeroplanes and Air fix models neatly placed on a desk next to his
computer. This aeroplane theme runs throughout the room and is an occurring
feature to the boys persona.
2.Next we see a medium shot of
the boy sat on the bed, looking wide awake. The abrupt movement of him sitting
up connoting he had a troubling dream.
3.We then see a close up of
the boy leaning over and turning the bed side light on. He flicks the switch,
then the shot changes too….
4.A close up of the filament
in the light bulb. The filament then exposes to a bright white colour which
feels the screen.
5.The white screen then zooms
out to reveal a poster and continues to zoom out until we are back to the
previous shot of his profile.
6.The camera then rotates
around the back of the boys head, using the back of his head as the rotation
point.
7. The camera zooms into the Rubik’s cube to
show he has focused his attention onto it. Then the camera zooms into a single
square.
8.The colour that is focused
on the Rubik’s cube fills the screen, the colour then changes, sliding on a
colour scale.
8. a) After the screen has
gone through the colour scale and the titles have been shown, the final colour
will be light grey.
9. From this shot of the
whole, grey, screen, we slowly zoom out to reveal that the grey is the colour of
a cartoon plane on the boy’s pyjama bottoms. The camera keeps zooming out until
the boy’s feet and calves are in view.
10. This shot continues into
tracking shot of the boy walking across the room until he is in the left of the
frame. The camera follows his feet and,
to do so, rotates 90 degrees and also reverses under a table and we see the
table leg come slightly into view – out of focus. The tracking shot is from an
inferior level so when he walks to the other side of the room to the computer
and desk, the perspective makes him look smaller than the table leg. From this
view we also his hand reach to the left.
10. a) Here will be a match on
action shot of his hand picking up the unfinished Rubik’s Cube and his hand
moving back towards his body.
10. b) We then return to the
previous shot and see the rest of this movement.
11. The camera then tilts/pans
up the table leg to reveal a model plane on the table. Here, because of the
perspective, the plane looks life-size compared to the
boy.
11. b) The camera then pans
along the table and as it looks through a magnifying glass, the boy’s head is
warped and magnified – signifying his intelligence. The pan finishes with him on
the right of the frame. We see his arm start to reach out…
12. Match on action of his
hand putting the completed Rubik’s cube down and moving his hand away – we don’t
see the surface the puzzle is placed on… (the colour we see from the front of
the cube is red, to signify danger.)
12. a) until the camera zooms
out to reveal that the completed Rubik’s cube has been placed on top of an
organised pile of around 8 other Rubik’s cubes. The screen then snaps into
black.
13. Then, with the black
background, a green ‘1’ is typed on to the screen. Then slowly, a ‘0’ and then,
with increasing speed, green binary code fills the screen. The black background
is then replaced by the image of the out of focus silhouette of the boy
typing.
14. Then, the camera rotates
90 degrees and, through editing, will go through the layers of the computer and
come out the other side to show…
14 a) a medium close up of the
boy’s profile, lit by the light of the computer. The camera then tracks behind
his head, suspends for a moment and then appears to fly into the screen and
delves into a world of numbers.
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